CBaseTeamObjectiveResource
DT_BaseTeamObjectiveResource
m_iTimerToShowInHUD(integer)m_iStopWatchTimer(integer)m_iNumControlPoints(integer)m_bPlayingMiniRounds(integer)m_bControlPointsReset(integer)m_iUpdateCapHudParity(integer)m_vCPPositions(vector)m_bCPIsVisible(integer[0-7])m_flLazyCapPerc(float[0-7])m_iTeamIcons(integer[0-63])m_iTeamOverlays(integer[0-63])m_iTeamReqCappers(integer[0-63])m_flTeamCapTime(float[0-63])m_iPreviousPoints(integer[0-191])m_bTeamCanCap(integer[0-63])m_iTeamBaseIcons(integer[0-31])m_iBaseControlPoints(integer[0-31])m_bInMiniRound(integer[0-7])m_vCPPositions(array)m_iWarnOnCap(integer[0-7])m_iszWarnSound(string)m_flPathDistance(float[0-7])m_iNumTeamMembers(integer[0-63])m_iCappingTeam(integer[0-7])m_iTeamInZone(integer[0-7])m_bBlocked(integer[0-7])m_iszWarnSound(array)m_iOwner(integer[0-7])m_pszCapLayoutInHUD(string)
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