CBasePlayer
DT_BasePlayer
m_flAnimTime(integer)m_flSimulationTime(integer)m_cellbits(integer)m_cellX(integer)m_cellY(integer)m_cellZ(integer)m_vecOrigin(vector)m_nModelIndex(integer)m_vecMins(vector)m_vecMaxs(vector)m_nSolidType(integer)m_usSolidFlags(integer)m_nSurroundType(integer)m_triggerBloat(integer)m_vecSpecifiedSurroundingMins(vector)m_vecSpecifiedSurroundingMaxs(vector)m_nRenderFX(integer)m_nRenderMode(integer)m_fEffects(integer)m_clrRender(integer)m_iTeamNum(integer)m_iPendingTeamNum(integer)m_CollisionGroup(integer)m_flElasticity(float)m_flShadowCastDistance(float)m_hOwnerEntity(integer)m_hEffectEntity(integer)moveparent(integer)m_iParentAttachment(integer)m_iName(string)movetype(integer)movecollide(integer)m_angRotation(vector)m_iTextureFrameIndex(integer)m_bSimulatedEveryTick(integer)m_bAnimatedEveryTick(integer)m_bAlternateSorting(integer)m_bSpotted(integer)m_bSpottedByMask(integer[0-1])m_bIsAutoaimTarget(integer)m_fadeMinDist(float)m_fadeMaxDist(float)m_flFadeScale(float)m_nMinCPULevel(integer)m_nMaxCPULevel(integer)m_nMinGPULevel(integer)m_nMaxGPULevel(integer)m_flUseLookAtAngle(float)m_flLastMadeNoiseTime(float)m_flMaxFallVelocity(float)m_bEligibleForScreenHighlight(integer)m_nForceBone(integer)m_vecForce(vector)m_nSkin(integer)m_nBody(integer)m_nHitboxSet(integer)m_flModelScale(float)m_flPoseParameter(float[0-23])m_nSequence(integer)m_flPlaybackRate(float)m_flEncodedController(float[0-3])m_bClientSideAnimation(integer)m_bClientSideFrameReset(integer)m_bClientSideRagdoll(integer)m_nNewSequenceParity(integer)m_nResetEventsParity(integer)m_nMuzzleFlashParity(integer)m_hLightingOrigin(integer)m_flCycle(float)m_flFrozen(float)m_ScaleType(integer)m_bSuppressAnimSounds(integer)m_nHighlightColorR(integer)m_nHighlightColorG(integer)m_nHighlightColorB(integer)lengthprop15(integer)m_flexWeight(float[0-95])m_blinktoggle(integer)m_viewtarget(vector)m_flNextAttack(float)m_LastHitGroup(integer)m_hActiveWeapon(integer)m_flTimeOfLastInjury(float)m_hMyWeapons(integer[0-63])m_hMyWearables(integer[0])m_nRelativeDirectionOfLastInjury(integer)deadflag(integer)m_afPhysicsFlags(integer)m_hVehicle(integer)m_hUseEntity(integer)m_hGroundEntity(integer)m_iHealth(integer)m_lifeState(integer)m_iAmmo(integer[0-31])m_iBonusProgress(integer)m_iBonusChallenge(integer)m_flMaxspeed(float)m_fFlags(integer)m_iObserverMode(integer)m_bActiveCameraMan(integer)m_bCameraManXRay(integer)m_bCameraManOverview(integer)m_bCameraManScoreBoard(integer)m_uCameraManGraphs(integer)m_iCoachingTeam(integer)m_hObserverTarget(integer)m_iFOV(integer)m_iFOVStart(integer)m_flFOVTime(float)m_iDefaultFOV(integer)m_hZoomOwner(integer)m_hViewModel(integer)m_hViewModel(array)m_szLastPlaceName(string)m_vecLadderNormal(vector)m_ladderSurfaceProps(integer)m_ubEFNoInterpParity(integer)m_iDeathPostEffect(integer)m_hPostProcessCtrl(integer)m_hColorCorrectionCtrl(integer)m_PlayerFog.m_hCtrl(integer)m_vphysicsCollisionState(integer)m_hViewEntity(integer)m_bShouldDrawPlayerWhileUsingViewEntity(integer)m_flDuckAmount(float)m_flDuckSpeed(float)m_chAreaBits(integer[0-31])m_nWaterLevel(integer)m_chAreaPortalBits(integer[0-23])m_iHideHUD(integer)m_flFOVRate(float)m_bDucked(integer)m_bDucking(integer)m_flLastDuckTime(float)m_bInDuckJump(integer)m_nDuckTimeMsecs(integer)m_nDuckJumpTimeMsecs(integer)m_nJumpTimeMsecs(integer)m_flFallVelocity(float)m_viewPunchAngle(vector)m_aimPunchAngle(vector)m_aimPunchAngleVel(vector)m_bDrawViewmodel(integer)m_bWearingSuit(integer)m_bPoisoned(integer)m_flStepSize(float)m_bAllowAutoMovement(integer)m_skybox3d.scale(integer)m_skybox3d.origin(vector)m_skybox3d.area(integer)m_skybox3d.fog.enable(integer)m_skybox3d.fog.blend(integer)m_skybox3d.fog.dirPrimary(vector)m_skybox3d.fog.colorPrimary(integer)m_skybox3d.fog.colorSecondary(integer)m_skybox3d.fog.start(float)m_skybox3d.fog.end(float)m_skybox3d.fog.maxdensity(float)m_skybox3d.fog.HDRColorScale(float)m_audio.localSound[0](vector)m_audio.localSound[1](vector)m_audio.localSound[2](vector)m_audio.localSound[3](vector)m_audio.localSound[4](vector)m_audio.localSound[5](vector)m_audio.localSound[6](vector)m_audio.localSound[7](vector)m_audio.soundscapeIndex(integer)m_audio.localBits(integer)m_audio.entIndex(integer)m_vecViewOffset[0](float)m_vecViewOffset[1](float)m_vecViewOffset[2](float)m_flFriction(float)m_fOnTarget(integer)m_nTickBase(integer)m_nNextThinkTick(integer)m_hLastWeapon(integer)m_vecVelocity[0](float)m_vecVelocity[1](float)m_vecVelocity[2](float)m_vecBaseVelocity(vector)m_hConstraintEntity(integer)m_vecConstraintCenter(vector)m_flConstraintRadius(float)m_flConstraintWidth(float)m_flConstraintSpeedFactor(float)m_bConstraintPastRadius(integer)m_flDeathTime(float)m_flNextDecalTime(float)m_fForceTeam(float)m_flLaggedMovementValue(float)m_hTonemapController(integer)
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