ui
Functions for interfacing with the gamesense menu
Functions:
ui.get
ui.get(item: number)
: any
Argument | Type | Description |
---|---|---|
item | number (menu reference) | The special value returned by ui.new_checkbox, ui.new_slider, ui.new_combobox, ui.new_hotkey, or ui.reference. |
For a checkbox, returns true or false. For a slider, returns an integer. For a combobox, returns a string. For a multiselect combobox, returns an array of strings. For a hotkey, returns true if the hotkey is active. For a color picker, returns r, g, b, a. Throws an error on failure.
ui.is_menu_open
ui.is_menu_open()
: boolean
Returns true if the menu is currently open.
ui.menu_position
ui.menu_position()
: number, number
Returns the x, y of the menu, even when closed.
ui.menu_size
ui.menu_size()
: number, number
Returns the width, height of the menu, even when closed.
ui.mouse_position
ui.mouse_position()
: number, number
Returns current mouse coordinates x, y
ui.name
ui.name(item: number)
: string
Argument | Type | Description |
---|---|---|
item | number (menu reference) | The special value returned by ui.new_checkbox, ui.new_slider, ui.new_combobox, ui.new_hotkey, or ui.reference. |
Returns the display name
ui.new_button
ui.new_button(tab: string, container: string, name: string, callback: function)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this checkbox will be added. |
name | string (menu item) | The name of the button. |
callback | function | The lua function that will be called when the button is pressed. |
Throws an error on failure. The return value should not be used with ui.set or ui.get.
ui.new_checkbox
ui.new_checkbox(tab: string, container: string, name: string)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the checkbox. |
Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
ui.new_color_picker
ui.new_color_picker(tab: string, container: string, name: string[, r: number] [, g: number] [, b: number] [, a: number])
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this checkbox will be added. |
name | string (menu item) | The name of the color picker. This will not be shown, it is only used to identify this item in saved configs. |
r | number | Initial red value (0-255) |
g | number | Initial green value (0-255) |
b | number | Initial blue value (0-255) |
a | number | Initial alpha value (0-255) |
Throws an error on failure. The color picker is placed to the right of the previous menu item.
ui.new_combobox
ui.new_combobox(tab: string, container: string, name: string, ...)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the combobox. |
... | One or more comma separated string values that will be added to the combobox. Alternatively, a table of strings that will be added. |
Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
ui.new_hotkey
ui.new_hotkey(tab: string, container: string, name: string[, inline: boolean] [, default_hotkey: number])
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the hotkey. |
inline | boolean | Boolean. If set to true, the hotkey will be placed to the right of the preceding menu item. |
default_hotkey | number (virtual key code) | Virtual key |
Returns a special value that can be passed to ui.get to see if the hotkey is pressed, or throws an error on failure.
ui.new_label
ui.new_label(tab: string, container: string, name: string)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, CONFIG or LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the label. This can later be changed using ui.set. |
Creates a new label, this can be used to make otherwise attached menu items standalone or have interactive menus. Returns a special value that can be passed to ui.set, or throws an error on failure.
ui.new_listbox
ui.new_listbox(tab: string, container: string, name: string[, items: table])
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA |
container | string (menu container) | The name of the existing container to which this listbox will be added |
name | string (menu item) | Name |
items | table | Table of items (strings) |
Throws an error on failure. Returns a special value that can be used with ui.get. Calling ui.get on a listbox will return the zero-based index of the currently selected string.
ui.new_multiselect
ui.new_multiselect(tab: string, container: string, name: string, ...)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the multiselect. |
... | One or more comma separated string values that will be added to the combobox. Alternatively, a table of strings that will be added. |
Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
ui.new_slider
ui.new_slider(tab: string, container: string, name: string, min: number, max: number[, init_value: number] [, show_tooltip: boolean] [, unit: string] [, scale: number] [, tooltips: table])
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this control will be added. |
name | string (menu item) | The name of the slider. |
min | number | The minimum value that can be set using the slider. |
max | number | The maximum value that can be set using the slider. |
init_value | number | Integer. The initial value. If not provided, the initial value will be min. |
show_tooltip | boolean | Boolean. true if the slider should display its current value. |
unit | string | String that is two characters or less. This will be appended to the display value. For example, "px" for pixels or "%" for a percentage. |
scale | number | The display value will be multiplied by this scale. For example, 0.1 will make a slider with the range [0-1800] show as 0.0-180.0 with one decimal place. |
tooltips | table | Table used to override the tooltip for the specified values. The key must be within min-max. The value is a string that will be shown instead of the numeric value whenever that value is selected. |
Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
ui.new_string
ui.new_string(name: string[, default_value: string])
: number (menu item)
Argument | Type | Description |
---|---|---|
name | string (menu item) | The name of the string element, make sure this is unique. |
default_value | string | String that specifies the default value. |
Creates a string UI element, can be used to store arbitrary strings in configs. No menu item is created but it has the same semantics as other ui.new_* functions. Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
ui.new_textbox
ui.new_textbox(tab: string, container: string, name: string)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this textbox will be added. |
name | string (menu item) | The name of the textbox |
Throws an error on failure. Returns a special value that can be used with ui.get
ui.reference
ui.reference(tab: string, container: string, name: string)
: number (menu item)
Argument | Type | Description |
---|---|---|
tab | string (menu tab) | The name of the tab: RAGE, AA, LEGIT, VISUALS, MISC, SKINS, PLAYERS, LUA. |
container | string (menu container) | The name of the existing container to which this checkbox will be added. |
name | string (menu item) | The name of the menu item. |
Avoid calling this from inside a function. Returns a reference that can be passed to ui.get and ui.set, or throws an error on failure. This allows you to access a built-in pre-existing menu items. This function returns multiple values when the specified menu item is followed by unnamed menu items, for example a color picker or a hotkey.
ui.set
ui.set(item: number, value: any[, ...])
Argument | Type | Description |
---|---|---|
item | number (menu reference) | The result of either ui.new_* or ui.reference |
value | any | The value to which the menu item will be set |
... | For multiselect comboboxes, you may want to set more than one option. |
For checkboxes, pass true or false. For a slider, pass a number that is within the slider's minimum/maximum values. For a combobox, pass a string value. For a multiselect combobox, pass zero or more strings. For referenced buttons, value is ignored and the button's callback is invoked. For color pickers, pass the arguments r, g, b, a.
ui.set_callback
ui.set_callback(item: number, callback: function)
Argument | Type | Description |
---|---|---|
item | number (custom menu reference) | The special value returned by ui.new_*. Do not try passing a reference to an existing menu item. |
callback | function | Lua function that will be called when the menu item changes values. For example, this will be called when the user checks or unchecks a checkbox. |
Sets the change callback of a custom menu item. It will be executed on change and passed the reference
ui.set_visible
ui.set_visible(item: number, visible: boolean)
Argument | Type | Description |
---|---|---|
item | number (menu reference) | A menu item reference. |
visible | boolean | Boolean. Pass false to hide the control from the menu. |
Sets the visibility of the menu item
ui.update
ui.update(item: number, value: any, ...)
Argument | Type | Description |
---|---|---|
item | number (menu reference) | The special value returned by ui.new_checkbox, ui.new_slider, ui.new_combobox, ui.new_hotkey, or ui.reference. |
value | any | The value to which the menu item will be set |
... | For multiselect comboboxes, you may want to set more than one option. |
Creates a string UI element, can be used to store arbitrary strings in configs. No menu item is created but it has the same semantics as other ui.new_* functions. Returns a special value that can be passed to ui.get and ui.set, or throws an error on failure.
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