CCSRagdoll
DT_CSRagdoll
m_vecOrigin(vector)m_iMatchStats_EnemiesFlashed_Total(integer[0-64])m_vecRagdollOrigin(vector)m_hPlayer(integer)m_nModelIndex(integer)m_nForceBone(integer)m_vecForce(vector)m_vecRagdollVelocity(vector)m_iDeathPose(integer)m_iDeathFrame(integer)m_iTeamNum(integer)m_bClientSideAnimation(integer)m_flDeathYaw(float)m_flAbsYaw(float)
Last updated