# CCSGameRulesProxy

* `m_bFreezePeriod` (integer)
* `m_bMatchWaitingForResume` (integer)
* `m_bWarmupPeriod` (integer)
* `m_fWarmupPeriodEnd` (float)
* `m_fWarmupPeriodStart` (float)
* `m_bTerroristTimeOutActive` (integer)
* `m_bCTTimeOutActive` (integer)
* `m_flTerroristTimeOutRemaining` (float)
* `m_flCTTimeOutRemaining` (float)
* `m_nTerroristTimeOuts` (integer)
* `m_nCTTimeOuts` (integer)
* `m_iRoundTime` (integer)
* `m_gamePhase` (integer)
* `m_totalRoundsPlayed` (integer)
* `m_nOvertimePlaying` (integer)
* `m_timeUntilNextPhaseStarts` (float)
* `m_flCMMItemDropRevealStartTime` (float)
* `m_flCMMItemDropRevealEndTime` (float)
* `m_fRoundStartTime` (float)
* `m_flRestartRoundTime` (float)
* `m_bGameRestart` (integer)
* `m_flGameStartTime` (float)
* `m_iHostagesRemaining` (integer)
* `m_bAnyHostageReached` (integer)
* `m_bMapHasBombTarget` (integer)
* `m_bMapHasRescueZone` (integer)
* `m_bMapHasBuyZone` (integer)
* `m_bIsQueuedMatchmaking` (integer)
* `m_nQueuedMatchmakingMode` (integer)
* `m_bIsValveDS` (integer)
* `m_bIsQuestEligible` (integer)
* `m_bLogoMap` (integer)
* `m_bPlayAllStepSoundsOnServer` (integer)
* `m_iNumGunGameProgressiveWeaponsCT` (integer)
* `m_iNumGunGameProgressiveWeaponsT` (integer)
* `m_iSpectatorSlotCount` (integer)
* `m_bBombDropped` (integer)
* `m_bBombPlanted` (integer)
* `m_iRoundWinStatus` (integer)
* `m_eRoundWinReason` (integer)
* `m_flDMBonusStartTime` (float)
* `m_flDMBonusTimeLength` (float)
* `m_unDMBonusWeaponLoadoutSlot` (integer)
* `m_bDMBonusActive` (integer)
* `m_bTCantBuy` (integer)
* `m_bCTCantBuy` (integer)
* `m_iMatchStats_RoundResults` (integer\[0-29])
* `m_iMatchStats_PlayersAlive_T` (integer\[0-29])
* `m_iMatchStats_PlayersAlive_CT` (integer\[0-29])
* `m_GGProgressiveWeaponOrderCT` (integer\[0-59])
* `m_GGProgressiveWeaponOrderT` (integer\[0-59])
* `m_GGProgressiveWeaponKillUpgradeOrderCT` (integer\[0-59])
* `m_flGuardianBuyUntilTime` (float)
* `m_GGProgressiveWeaponKillUpgradeOrderT` (integer\[0-59])
* `m_MatchDevice` (integer)
* `m_TeamRespawnWaveTimes` (float\[0-31])
* `m_bHasMatchStarted` (integer)
* `m_flNextRespawnWave` (float\[0-31])
* `m_nEndMatchMapGroupVoteTypes` (integer\[0-9])
* `m_nNextMapInMapgroup` (integer)
* `m_nEndMatchMapGroupVoteOptions` (integer\[0-9])
* `m_nEndMatchMapVoteWinner` (integer)
* `m_bIsDroppingItems` (integer)
* `m_iActiveAssassinationTargetMissionID` (integer)
* `m_fMatchStartTime` (float)
* `m_szTournamentEventName` (string)
* `m_szTournamentEventStage` (string)
* `m_szTournamentPredictionsTxt` (string)
* `m_nTournamentPredictionsPct` (integer)
* `m_szMatchStatTxt` (string)
* `m_nGuardianModeWaveNumber` (integer)
* `m_nGuardianModeSpecialKillsRemaining` (integer)
* `m_nGuardianModeSpecialWeaponNeeded` (integer)
* `m_nHalloweenMaskListSeed` (integer)
* `m_numGlobalGiftsGiven` (integer)
* `m_numGlobalGifters` (integer)
* `m_arrFeaturedGiftersAccounts` (integer\[0-3])
* `m_arrFeaturedGiftersGifts` (integer\[0-3])
* `m_numGlobalGiftsPeriodSeconds` (integer)
* `m_arrProhibitedItemIndices` (integer\[0-99])
* `m_numBestOfMaps` (integer)
* `m_arrTournamentActiveCasterAccounts` (integer\[0-3])
* `m_iNumConsecutiveCTLoses` (integer)
* `m_iNumConsecutiveTerroristLoses` (integer)
* `m_vecPlayAreaMins` (vector)
* `m_iPlayerSpawnHexIndices` (integer\[0-63])
* `m_vecPlayAreaMaxs` (vector)
* `m_SpawnTileState` (integer\[0-223])
* `m_flSpawnSelectionTimeStart` (float)
* `m_flSpawnSelectionTimeEnd` (float)
* `m_flSpawnSelectionTimeLoadout` (float)
* `m_spawnStage` (integer)
* `m_flTabletHexOriginX` (float)
* `m_flTabletHexOriginY` (float)
* `m_roundData_playerXuids` (int64\[0-64])
* `m_roundData_playerPositions` (integer\[0-64])
* `m_roundData_playerTeams` (integer\[0-64])
* `m_SurvivalGameRuleDecisionTypes` (integer\[0-15])
* `m_flTabletHexSize` (float)
* `m_SurvivalGameRuleDecisionValues` (integer\[0-15])
* `m_flSurvivalStartTime` (float)
* `m_bBlockersPresent` (integer)
* `m_bRoundInProgress` (integer)
* `m_iFirstSecondHalfRound` (integer)
* `m_iBombSite` (integer)
